
/* Wild Ride event farm Challenge 4
 * Usual loadout config goes before this */
var armdmg = 32
var armbuffmax = 2
var effhp = -1
effhp = foe.hp + ( 1.2 * foe.armor )
? effhp <= armdmg * ( armbuffmax + 1 ) &
^ item.GetCooldown(＂skeleton_arm＂) < 1 &
^ foe ! bronze guardian &
^ foe ! immune_to_physical
  equip skeleton_arm
? effhp <= armdmg &
^ item.CanActivate(＂skeleton_arm＂)
  activate R
